The Light In the Darkness

Generations after the Umegarik tore themselves apart fighting for the ultimate power, the shorter lived races on far off shores were still trying to survive. Now, the sky is blue again, and the Meseidiaren trading port, Salamport, in Western Delim has begun to expand and there are remnants of the Chaos Time that need to be swept aside for roads, farms, and stability. You will play a “troubleshooter” dispatched into the wilds to make them safe for everyday people, and keep the loot along the way. This is the closest to “Old School D&D” among the choices.

The Light In the Darkness

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